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Things like initial outlines of coasts and things I find best in Illustrator, but then move to Photoshop for the real polishing of the look and feel. I often use Illustrator in combination with Photoshop. I am hoping the tutorial helps me with this.I use Photoshop mainly, as do many professional cartographers. The only big issue I have with Xara is wrt Dungeon Making, specifically I don't know an expedient way to put doors, treasure chests, book cases, etc. I look forward to the Dungeon Making one. I have downloaded every tutorial Gamer Printer has posted. The Dundjinni demo didn't survive my System Restore, and I haven't re-downloaded it yet. If Xara can work with Dundjinni icons, then I will probably do without Dundjinni.
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I will almost certainly install Gimp, but want to concentrate on mastering one piece of software at a time. I am now happily messing around with Xara, which seems to be a 1000% more capable than any graphics software I have previously used.
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I also re-downloaded all movie tutorials, fills, clipart, etc for Xara. After System Restore fixed my OS, I had to re-install several programs (including Xara), and fix a few other issues as well.


To wit, after installing several graphics programs while stuck operating in Safe Mode, I found that the only likely solution to fixing my operating system was to System Restore to a point long before I had downloaded any of these programs. But it mostly had to do with resolving my recently solved Windows XP problem. It had something to do with plain sloth on my part. My main issue with learning to use it, had nothing at all to do with the program being difficult to work with (learning the basics isn't difficult). I am committed to learning ins and outs of using Xara, and already have a fully functional version of it installed. PS: I should have the dungeon tutorial posted this evening or tomorrow morning.Īgain thank you to everyone posting for helpful ideas. This is a 10 page tutorial, approx: 1.9 MB size with hypertext links. Try this one, as you'll learn to: bevel, feather, use transparency, apply texture fills, all of which you'll be doing in the dungeon tutorial as well. I wrote for a GIS Analyst (pro real-world mappers) forum - I show every tool and submenu used so beginners can get a grasp right away. Here's a quick, step-by-step tutorial on creating mountains and forests.
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It should give you ideas on how to use those techniques for a completely different situation.

They show you where the tools are and what you can do with them. I see you said "Once you get a handle on how Xara work." I think the best way to learn the tools is to dabble with the tutorials right away. The great thing with this kind of program is that you can use the many PNG map objects that exist on the Dundjinni forums, the CSUAC - which means there are thousands of pre-created map objects that you can incorporate into your map designs.
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I'm working on the dungeon map tutorial today and I'll be using your Autorealm design for one part so you could replicate this design and Xara, plus I focus on basic map objects and specific objects like stairs, pits, etc. Pick a style you like, ask questions about it and you will get some excellent advice. Visit cartographer's guild to see each of these apps in action throughout the various posts. I use a combination of GIMP, and mostly Xara Xtreme for my mapping tools. In the end it depends on you, what you're comfortable with and what you are willing to learn. I would highly recommend GIMP and visit the site tutorials forum and search for RobA's tutorial for a regional map with GIMP as a place to start. Many prefer the freedom of using a vector application like Inkscape or a raster image editor like GIMP, both are free and extremely powerful. Both also hava huge community support with plenty of free map objects available. While CC3 can create world maps, regional maps, city maps and dungeon maps at various scales, Dundjinni is ideal for tactical scale maps where 1 inch = 5 feet indoor/outdoor/dungeon maps.
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More complex than Autorealm, but then Inkscape is a full fledged desktop publishing application than just a simple map generator.įor paid for applications, both ProFantasy Campaign Cartographer 3 with addon Dungeon Designer, and Fluid's Dundjinni make high quality dungeon maps - both are priced around $40 USD. But it really depends on you.įor the free apps - Inkscape is an Open Source app much like Adobe Illustraor, though has somewhat of a learning curve. There are many applications that create nice looking dungeon maps. Although I've never used and probably never will. Autorealm is not bad for a dungeon generating application that is free.
